Overflow Soul
Submission for "The Escape 2024 Game Jam"
Best played in full screen.
How to Play:
Welcome to the dungeon, where survival is your only goal. But there’s a twist—once an enemy is defeated, its soul is released, flowing into you and granting you an extra health point. This isn’t just your lifeline; it’s your currency.
Combat Mechanics:
Basic Attacks:
- Melee: Aim with your mouse and Left-click to perform a short-range melee attack with a powerful swing of your wand, hitting multiple enemies up close.
- Ranged: Aim with your mouse and Right-click to shoot a weaker projectile to damage enemies from a distance while avoiding their attacks. Initially, the range is small, but you can upgrade it later.
Movement and Abilities:
- Dash: Press Space to quickly dash and escape when surrounded by enemies.
- Power-Up: When your health bar turns blue, it means the power-up is ready to use. In dire situations, press Shift to activate a short power-up that increases your damage, speed, and range. Beware, though—your health will quickly drain while this is active. Press Shift again to turn it off once you’re safe, as the cost increases the longer you keep it on.
Harness the Power of Souls:
Health as Currency: Spend your health to make yourself stronger. Press E to open/close the upgrades menu, where you can choose from three random options. Don’t like what you see? Spend some health to reroll. As the game progresses, the cost of these upgrades increases, so invest your health wisely.Enemy Types:
You’ll encounter four distinct enemy types throughout your journey, each with unique attack patterns. Stay alert and adapt your strategy to survive.Aim for the High Score:
The ultimate goal is to achieve a high score based on the number of enemies you kill. Embrace the flow of battle, harness the power of souls, and become the strongest warrior in the dungeon!
Credits
BBD Grads
- Lior Becker
- Michiel de Kock
- Shane Theron
- Justin Knopfmacher
Additional Credits
- Additional Sprites by Shaili Becker and Stefan de Kock
- "Curse of the Scarab" & "Clean Soul" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/
- Fantasy Wooden GUI: Black Hammer Licensed under Standard Unity Asset Store EULA https://unity.com/legal/as-terms
Comments
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The game is nice, but the maximum difficulty can be increased. It doesn't get difficult enough and then you can just go on playing forever